We are looking for a specialist who can easily switch between different projects, performing both interface and art tasks of varying complexity.
Responsibilities:
Design and develop a logically correct and user-friendly interface
Independently work on interface tasks in collaboration with game designers
Develop new functional elements
Follow and support the established style of projects
Design game locations, objects, icons, pop-ups, backgrounds, characters, and other
illustrative elements
Prepare and deliver final graphics to technical designers
Interact with colleagues from the game design department and art teams
3+ years of experience in designing art and interfaces for mobile games and applications in various styles
Good skills in Photoshop, Figma
Strong knowledge of composition, lighting, typography, and color
Ability to create icons and interface elements appropriate to the game genre
Availability of a portfolio with current work examples
Developed communication skills
It will be a plus:
Experience using AI in your work (including Stable Diffusion)
Understanding game interface layout in Unity
Opportunity to work for ZiMAD, a US company with a diverse portfolio of global free-to-play (F2P) projects with a multi-million monthly user base
Involvement in the entire product development cycle
Career growth prospects within an international company
Remote work opportunities
Flexible working schedule
Bonuses based on the achievement of KPIs and financial results of projects
Paid conferences, training (including language courses), and workshops
Opportunity to choose voluntary health insurance (VHI) programs and receive compensation for their associated costs
Opportunity to have sessions with psychologists to improve your mental health and well-being
Participation in charity projects
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