Work with level designers and art director on the overall art direction and vision of the project.
Block out basic ideas, arrange assets.
Find optimal solutions in visual and functional aspects.
Work with documentation and according to documentation.
Perform final polishing of levels, work with micro-compositions.
Set up lighting.
Minimum of 3 years of experience with Unreal Engine.
Understanding of composition, light, and color principles.
Basic understanding of game design.
Professional approach to working with feedback.
Flexibility and initiative.
Desire to work in a team.
A great team with a friendly and informal work environment (we share colleagues' interests, play video games together, and organize internal game jams).
Support of professional development, participation in specialized conferences and educational events.
Remote work from all over the world.
Working hours from 10 AM to 7 PM (GMT+3) with possibility of adjustment.
Competitive salary (depending on professional qualifications).
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